AUTHENTICITY – CULPABILITY – RULING ELITE AND YOU
Mar 8, 2018 5:25:15 GMT
Henrik and duckie like this
Post by ML on Mar 8, 2018 5:25:15 GMT
AUTHENTICITY – CULPABILITY – RULING ELITE AND YOU
the voice
“That phucker doesn’t give a damn about anyone, underpays me, makes me work on my birthday, this box of red-ink pens will never be missed from the supply room and it is the least he owes me, bastard.”
“Bitches about a lousy week late on the goddamn rent, to hell with her, I am going to stop watering the lawn a month before I move. That’ll teach her ass.”
“That’s what I’m saying gentlemen, transhumanism is the wave of the future. These pieces of human trash are destroying our world with their carbon footprint. They are unmanageable, screwing like rabbits and polluting every inch of land around us. Bringing them back under manageable numbers of 500 million or less down to those who are smart enough to see that they need change to a future where the great unwashed have proper leadership enforced by microchips is simply the only solution to a future where us few who know the difference between right and wrong are not just in control, but absolutely so, and for their own good.”
Each one of these scenarios are separated by the ruling elite and the justice doled out by the commoners. The commoners are perfectly justified, while the piggys who slaughter billions of people are the bad guys.
Really.
Are you acting like you, or are you acting like how you have been programmed to? Are you going to heal the world while you act like every other person in the world? Why is it you act like the rest of the sleeping abductees who exact their “own” revenge and then truly believe that you are “doing the world a favor”? Do you honestly think you are getting away with a box of pens because no one is there to see you? Really? Apparently you haven’t read HOW GOD IS CREATED yet, and you know nothing about how the aether goes about keeping all of what you think of as “real”, in balance so your field of view doesn’t glitch.
Oh, you thought this was an article about “spirituality” and how “deities” are so ultimately better than you, that they can preach to you like god and you are supposed to bow down and worship them. I’m sorry. Maybe I can write a little something especially for you next week after I have lost my mind. For now, I am going to talk about the laws of physics within a 15 Level Time Matrix so that those who can actually determine right from wrong will be able to understand that imbalance is imbalance, and it never had a damn thing to do with some deity somewhere who is better than you, so you should kiss my ring finger and say 5 Hail Marys while I molest your toddler in the choir showers later this afternoon.
WHO have you been listening to when you justify being a two-faced liar? Do you really think that Benghazi was “more important” to Hillary than your box of pens you ripped off from your boss who thinks you are a loyal employee? Really?
You live your life in quiet desperation, struggling to make the rent next week, hit by an insurance premium that just landed into your world out of the blue while you are TRYING to have a goddamn LIFE and making your weekly “night out with the girls” while still making it to the PTA meeting? “For SHITS SAKES, WHEN are the hits going to stop?? Give me a BREAK already!”
And because you are handed “rules” and “orders”, “codes” and “statutes” all posing as if they are “law”, you simply believe they are real, and as a “good little law-abider”, you accept them as if they had been handed down to you by God Almighty, and you will be a “sinner” if you ignore them. Never giving a second thought to who handed you your rules to begin with. So you pay your “parking ticket”, you pay your “speeding ticket”, you “pay your taxes”, and you never take so much as a SECOND to educate yourself as to whether they were ratified “laws” voted on by the majority of the people, or if they had been crammed down your throat by 3 egomaniacs smoking $100 cigars while drinking $50,000 bottles of cognac, chuckling while discussing how they can fool you into giving them more $50,000 bottles of cognac.
Because you never bother to look into the tools of your enslavement, you sit there and steam, premeditating your personal plan on how to “get back” at those bastards who have placed you into this hell you call your life. Nice.
Rather than dropping the insidious PTA and their entire program to brainwash your child, rather than address the absolute insanity of going out to get drunk with the girls so you can flirt with married men with their wedding rings in their pockets so you can get a little recognition for the beautiful woman your husband never gets to see because you have placed such strict guidelines on him to “produce or get the hell out”, rather than educate yourself on how to run your own company on zero money-magic where everyone is equal and lives off the “grid” of enslavement, you justify your quiet desperation by acting out as a vigilante to “make things right”. Your justice is justice indeed. And why? Because you deemed it so, based on your lack of understanding about the world around you that you cannot be bothered to learn about.
“THIS WORLD SUCKS SHIT” so goes the mantra. You are a victim, screwed, double-crossed, stabbed in the back, and overall, shit on. And because your “justice” never harms anyone who “doesn’t deserve it”, it is actual justice. “Sally told Mary about Brad and that I was a slut, so I am going to tell the entire Yoga class that Sally slept with John, Mary’s husband. Bitch”.
“NOW Sally will be a good person by god, because she knows what its like to feel justice.”
You have now saved the world. Sally will stop talking behind your back, and no one will have to know about your clandestine dalliances because you finally put a stop to that bitch. Huzzah!
And the Hatfield’s and McCoy’s will finally end their 28-year battle because you finally exacted justice, ONCE AND FOR ALL.
And As the World Turns will keep replaying and replaying and replaying until heaven and earth both pass away because you are too lazy to get off your ass and find out what has really been happening all along. Your ruling elite WANT you to tell the Yoga class about Sally, and they WANT you to go to the PTA meeting and they WANT you to meet up with the girls to go flirting. And all the while they sit and sip $50,000 bottles of cognac and laugh their asses off because their entire scheme worked. You still pay your taxes, you still pay parking tickets and you still think that a “speeding ticket” is “lawfully yours to pay”. Because you don’t have “time” to find out anything about where your rules came from. And so who REALLY pays?
You. And not just financially. You get the karma.
What is karma?
Karma is a debt owed to the aether. What is the aether? You will need to read the HOW GOD IS CREATED article to have some idea of how things come into manifestation in the first place to answer that question. For now, realize that aether is “god”. In pretty much every sense of the word. It manages what is called “reality”, it manifests what you think of as “real”, and it keeps every pixel of the hologram you live inside of in balance. And it does not miss a single thing. Ever. It is all-knowing and its memory isn’t limited. You steal a cookie when you are 3, you will have a stuffy nose when you are 5. Period. You will pay back the balance to the aether whether you remember the infraction or you don’t. You do not live in a “spiritual” universe, you live in a “laws of physics” universe. Next time you are talking with your guru, ask him about the science and math about how things really work and watch his mouth hang open and his eyes glaze over.
It has been the lie of religion that you have embraced that has caused you to find yourselves where you do now. That you are all just children, and therefore you can act any way you want to and get away with it as long as daddy isn’t watching. So you pull someone’s hair. You spit at someone. You talk about them behind their back. And, because you weren’t the one who was rallying troops by the millions to exterminate an entire culture somewhere, you weren’t one of the bad guys, you were merely delivering balanced “justice”, an “eye for an eye” as you saw fit to do your part in teaching the other children on the playground “right and wrong”. After all, God told you that it was not just perfectly alright to do this, but that when you chose your path of revenge, you were on a divine mission to restore fairness in a world gone mad. You were just doing your part. Huzzah!
So who is to blame when a society has taken matters into their own hands to regulate how the world around them is behaving? Is it Hitler or is it someone else? Let’s forget about God for two seconds and start asking the hard questions based on physical laws as immutable as gravity. Let’s find out how things work in the material reality that surrounds you and stop assigning every action or reaction to “spirituality” and to deities who are more “enlightened” than you. The daddies who really know right from wrong, so that’s why they deserved to be loved and worshipped without you questioning any of their laws and rules.
What if maybe, just maybe, there was no such thing as “spirituality”, but there was actually such a thing as RULES OF THE GAME. What if when you got up in the morning, you were actually picking up a controller in your hands rather than a bible, and you found yourself inside of a computer platform where ones and zeros were added up as you walked through that game, keeping track of what you did on level one, and determining the amount of “life vials” that you got to bring forward with you into the second level, based on how many clues you paid attention to in level one, and managed to move through that level with elegance and grace? What if you JUST BARELY MADE IT when you were tending to the final boss in order to “level up” and reach “dimension” 2? You would have like 1 new vial that comes with arriving to level 2, plus the left-over vials you still had after you conquered the giant worm on the last level, that being like 1/8th of a vial of “life”. Now you enter the next higher and more demanding level of the game with 1 1/8th vials of life and you begin walking around trying to find the golden sword, while dealing with the demons coming at you, or the flying monkeys or the ground crumbling and falling away from your feet. You have to get to level 3 with some “life” left in at least one of your vials. God, pardon the phrase, doesn’t give a good goddamn whether you win this game or not. And when you are on the ground and the king of the scorpions has you cornered and all you have is a bow and arrow to beat him with, “HE” is not going to “come down from heaven and save your soul” for you.
Ahhh. But that is WAY too literal isn’t it? Equating real life to a video game? That’s like saying that there is no such thing as spirituality, and that life actually works based on parameters that are pre-set, challenging you to use your common sense, strategy and deductive reasoning in order to level up. Surely life is WAY more spiritual than THAT, right?
No.
You ARE factually inside of a video game. I have explained this before, but so far 1% of you are comprehending this reality. There is no such thing as a bearded man on a golden throne somewhere who is judging your actions, and if you don’t rape somebody today, is going to give you a cookie. And if you murder 10,000 Jews today, you will find yourself in purgatory because those were his chosen people and you picked the wrong community to pick on. What there IS however, is a software program in place that keeps track of how well you are progressing through the game. And that software doesn’t forget, lose track, make judgement calls, or decides whether or not you are a “good” person, or a “bad” person. It is keeping track of the game and the players inside of it. While you might like to EQUATE your actions in the game as somehow “divine” or “evil” or “apathetic”, the game remains in place, and if you are PLAYING that game, then there will be no such thing as “leveling up” unless you learn how to play it with precision.
As harsh and cold as this might sound, especially to those who like to spend 3 hours in prayer each day asking for forgiveness, it still remains that you are here to learn. Learn how the sword works, learn who to use the sword on so you can gain more points by not killing your Fairy Forest guide by accident. You aren’t here to spend all your time hiding behind a rock weeping about how stupid you are, or how you want someone else to come slay the golden dragon for you.
In every game there are going to good guys and bad guys, faeries and ghosts, seen and unseen elements at play. You knew this before you ever picked up a controller to begin with. They will have the ability to help you find your way through the forest, and the ability to place traps in the forest for you to fall into, making your journey to the other side more difficult. When you spend your time in the game worrying about the bad guys and the traps, instead of focusing on how the rules of the game are designed, you will never find yourself with the knowledge of how to get through the enchanted forest, because you are hiding behind a rock, weeping about how the “others” are trying to kill you.
There are no video games where you pick up the controller, press play and then you walk from the Emerald City, down a golden path to Unicorn Land and live happily ever after with absolutely no challenge along the way. Why? Because there was nothing to DO in order to win the game. WHO would play the game? Time Matrices are VIDEO GAMES, and every single one of them are designed to present at least some sort of challenge, otherwise no one would be inside of them. If there were no consequences for your actions and no rewards for your accomplishments, there would be no impetus for you to visit that realm. The more challenging the game, the more interesting it is for you to make it through all 15 levels. Once you “level” that game, you have something to feel good about. And so it is with the game of Life.
Before you are going to learn how to move on, you are going to have to come to the cold, hard realization that you are alone in this game. There will be faery guides to whisper in your ear “look out”, and there will be sages who will give you a clue if you can answer a riddle, but there will be no angel of mercy who will be taking the controller out of your hands and playing the game for you. You will either have to pay attention and learn exactly how the game was set up in order for you to find your own way out of the forest. And as I have said 100 times, EDUCATION is frequency. In this game, your KNOWLEDGE is your “keys to the kingdom”. Literally. You will not be getting to the next higher level without learning how to hop and spin at the precise moment in order to make your sword strike the rock just right, revealing the next tool you will need to overcome the next challenge.
And here is where you recoil with indignation saying “how can you equate our LIVES to a damn video game”. Oh, I don’t know, maybe since I DESIGNED the game, I might have a point. You designed the game as well, but since you didn’t want to come down here and already know exactly how to defeat every ghost in the underworld without even trying, you came here disconnected from your recollection of how everything works. What would you learn about yourself along the way if you already knew exactly where every hidden suit of armor was, or where every hidden extra vial of life was kept? You would walk through the game the same way as skipping down the yellow brick road without a single thing that would ever challenge you in any way.
Since this game comes with consequences that are connected to your physical senses, such as pain and emotions, you think this game is REAL. That YOU ARE THE GAME. This is LIFE after all, and it feels 100% real when you step on a nail, or you have your heart broken. You can FEEL it, so you know it is “reality”. I am here to tell you that it is not. In actual reality, you can never, and will never die. Ever. Death is a simulation ONLY, and ONLY while you are inside a holographic “virtual reality” video game.
When you roll the dice in Jumanji, you begin playing the game. You then immediately find yourself surrounded by what you think of as real. Rinos crash into your real car, elephants stampede through your real house, and you are trapped in a jungle for 30 years living off of beetles and wild honey. And you know its all real because you know you are cold, you know you are alone, and you know you are hungry. But its still just a game. A game that you designed and created, then you went inside the game to see how well you had designed it. Now that you are here, inside of your OWN game of Life, you want “someone else” to come down here and save you. Who would that be exactly? Would that be your roommate, or would that be your mommy? Tell us, because we really would like to know. Its YOUR GAME, you designed it to offer you clues if you lost your way. You placed guides along the trail you called WAYSHOWERS who would give you the clues you would need to find the next fork in the road that led to the magical land of milk and honey. We can tell you which path to walk, but no one is ABLE to take the controller out of your hand and play the game for you. This is Jumanji, and you created it.
My god, that sounds an awful lot like you are absolutely screwed if you don’t take personal responsibility and press your own controller buttons, doesn’t it? And it ALSO sounds an awful lot like there is no such thing as a GOD who is going to play your game for you either. That’s because in the game you created, you made it CHALLENGING to get from the Emerald City to Unicorn Land, because a game with no challenge is a game that isn’t worth playing. You can either concentrate on how to GET THERE or you can sit right there on a stump in the enchanted forest and blame the “bad guys” around you for your being stuck in the forest for 30 years.
I don’t mean to trivialize your plight. This is a hard game. You made sure of that when you designed it. And right about now you are looking for the game-over button, but you didn’t install a game-over button that you can access from this dimension, and instead of playing the game to the end, you want to make up fantasies about gods and angels who are coming to set you free. But since no one else can log-in and play your game with your AWARENESS inside of it, no one can drive around your Avatar for you. And I know, you have spent your entire “life” in the game believing in “saviors”, so hearing this now is not going to make you very happy. But you DID put failsafe’s in the game that would help you find your way to each next level by giving you the clues needed to make the next grade. They are called Wayshowers.
And because I am here now, you want to think of me as an angel of mercy, or “god”, when really we are just long-time friends playing the game together and you told me before we started that “if I am not back out of the game by 5 o’clock, come track me down and remind me which fork in the road I need to take”. So I am here reminding you, Jim, that you need to take the left fork in the enchanted forest, that’s all. And you can equate this as all “spiritual” and a super heavy-duty religious experience, or you can wake the phuck up and smell the coffee. It is FIVE OCLOCK and its time now. HERE’S HOW TO LEVEL THE GAME JIM.
In this game, there are other players around you. Real, actual sentient beings just like yourself, game-makers, who actually entered the game with you. This means that rather than all the players being computer algorithms that could easily be studied, then their programmed strategies could be broken down into patterns, which could then be broken down into limited potentialities, meaning that it would be easy to predict the outcome of each event, the players here are all wildcards. The trees and the rocks would be stationary to give you a bearing on what is the “fabric” of the reality, the fish and birds would all go about swimming and flying to give you a backdrop of “life” around you, and the PLAYERS of the game would all be wildcards. Unpredictable, and therefore the ANTICIPATION of each drama would be “live”. There is no way to easily place a predictable outcome to each “event”, or interaction with your fellow players. Meaning, you would literally be challenged to make strategic alliances within the game in order to have any idea of how they would help or hinder your success in the game, because if they dig a ditch across the road you are going to be traveling on, your car is going to drop into it, and you will become stuck. That is why you need to know what their strategy for that segment of the game will be so you don’t get in each other’s way.
The idea is to beat the GAME, not beat each other. The GAME itself is seriously challenging. You designed it that way. It was NEVER about beating a fellow fractal of god-source awareness, because each Sentient awareness knows everything and can do anything. So there is no such thing as winning the game OVER someone else, it was always about YOUR journey through the game for the experience, thrill, anticipation of each event in the game that was designed to be utterly unpredictable because of the SENTIENT beings playing it with you would be using their OWN PERSPECTIVE in strategizing their next action, making each action a NEW twist in an otherwise static platform. Are you beginning to get the picture yet?
You can spend your time worrying about who Sally slept with, who Hitler ambushed, who Bilderberg enslaved, or you can worry about negotiating the game. If Bilderberg wants to spend his time in this role-playing game torturing people, great. That’s the way he wants to play this game. If Sally wants to screw the entire 5th regiment of the Roman army, then Sally is going to have a very exciting time. But whether Sally is playing the game the way YOU want to play the game or not has NOTHING TO DO WITH YOU. That is HER experience within the game. And because you think this is REAL, and that you will “die” if you don’t get it right, you are allowing fear of the unknown prevent you from stepping forward and simply beating the game because “Sally is doing something wrong”. As if YOUR way is “the” right way. There is no “right way” to play the game other than to allow everyone to play their own game without you sticking your nose where it doesn’t belong, trying to tell other people what to do. Its time to learn now how to PLAY that game instead of trying to force others to play THEIR game the way YOU want them to play it. You designed your game to have SENTIENT beings playing with you because of the anticipation that would lead to, and now you don’t want them to make their own choices? Really?
You designed this game to have certain requirements in order to make it from one level to the next. All games are different, but in this one, you put into place prerequisites that a player would have to achieve in order to make it to the next challenge, or level of the game. In this case, that is unconditional love. Because this game relies on each of the PLAYERS to BE WILDCARDS. HELLO. What fun would this game be if you didn’t have any ANTICIPATION? Let THEM “live” their OWN lives. You are not here to teach them right from wrong, and you are not here to “save” them. They are here because they WANT to be here. You are here because you WANTED to be here. I am just here to wake you from your trance because you asked me to.
Being kind to a fellow player makes that person like you, turning them into your own little standing army of 2, throwing in together so you can help each other beat the game. You will have a lot more chance of overcoming the “lion” if there are two of you instead of one. Being kind to a lot of players gives you more chances of making it through that level of the game. It is MATH, not “spirituality” that will get you through all 15 levels of this game. And you can make it just as voodoo and mythical and mysterious as you want, but that is only going to distract you from the laws of physics that set the parameters of this computer-generated holographic reality field. It is not going to serve you to think of me as god, falling down to worship me nearly as much as it is going to help you find your way out of here by simply listening to how it was we designed the game. I am not here to “save” you, I am just here to remind you, so you can “save” you.
This is not about Hitler “killing” millions of people being more distracting for Hitler to beat the game than you confusing what is happening around you and stealing pens from your lousy boss’ supply room. Both acts will cause imbalances within the parameters of the game, attaching karma to both of you, preventing you from making it through the game as quickly as you otherwise would be able to do. But Hitler isn’t actually creating nearly the karma that you are. Wait, what? This game is three-dimensionally holographic, and the GAME pixels maintain that hologram through precise requirements in order for the hologram to remain visually uniform so you don’t see a big black void in the forest one day, ruining the illusion of the reality. Those pixels are called aether, they are the atoms that make up the simulation you are inside of. And the aether has to keep the ELECTRICITY in balance in order to power the illusion. When you unfairly take positive energy from someone or something, then the game pixels are required to find you and take back those atoms and put them back where they came from. Simple as that. You call that karma. We call that maintaining holographic balance so the game doesn’t turn into a broken playing field. If you took all the energy out of the left side of the forest, put it in the right side of the forest, there would only be half a forest. Are you getting this yet?
And some of the players have figured out that if they want to have a million-man standing army to help them get through the game, they can trick the other players into doing their bidding for them that will keep them from being targeted by the aether when they cleverly take energy from somewhere so they can use it for themselves, but because THEY didn’t physically go over there and steal the energy, then THEY won’t have to return it. YOU WILL. And how do they do that? By tricking you into thinking they know more than you do, so you worship them, take the job they are offering for gold that they DUG UP FROM THE GROUND and telling you that “this is worth something”, and you believe it. Then they tell you to “go over there and put that man in my prison”, so you wander over there, breathing out of your mouth, not giving it a FIRST thought, much less a second one, and you arrest that SENTIENT player, put him in the bosses prison, taking from him energy that does not belong to you. And now YOU are the one the aether is going to come looking for, not the boss.
If you are a “policeman”, or you are “in the military”, or you are in any type of position where you “rule over” a fellow player of the game, you are in direct conflict with the SCIENCE of the game, and you will be required to hand over your “life vials” in return to rebalance the fabric of the GAME so the hologram doesn’t fall. And when you allow your own confusion to make you think that “getting even” with your landlord for PLAYING THEIR GAME the way that they want play it, and you destroy something that doesn’t actually belong to you, then YOU are the one who the aether will come and deal with, not your landlord who was only playing the game where they built a house, then rented it to you. And because you didn’t like the rules that they placed in the contract between you, you make the choice to steal their creation by killing their lawn. YOU either build your own house and live in it, or abide by the rules of the person you decide to rent from. But no matter what his rules are, they were FREE WILL on both sides to begin with. You don’t have the right to change that contract unilaterally and not pay the consequences. You will either learn how to live in AUTHENTICITY, or you will be destined to play this level of the game until your self-awareness finally is proven to be simply unable to maintain balance with the aether, and then you will be forced to create a new self-awareness before going back into holographic manifestation again for a “do-over”.
The “reckoning” of the game is here. It’s 5 o’clock Jim, and you put a deadline on how long you wanted to be inside Jumanji because you have a luau to go to. I am going to hit reset now and you will not be able to save the game on the 4th level if you don’t wake up and take the left fork in the road. Maybe this video will give you a sense of what it looks like when your gaming Wayshower turns up to remind you of just what you are forgetting about how to win the game.
the voice